Ryan Honey
Ryan Honey
Tipos de produto
Ryan Honey
Entrou em Sep 19, 2024
Hi! I'm Ryan, a Lead 3D Environment Artist and Lead Technical Artist with 8+ years of experience in the AAA games industry, including work with Ubisoft, Torn Banner, 3D Realms, Hasbro, Massive Damage, and others.
I put a lot of care into every asset I release, with a strong focus on visual quality, optimization, technical detail, and real-world production use. My goal is to create assets that not only look great, but are practical, performant, and easy to work with in-engine.
Enjoy, and if you find something useful, I'd love a review! :)
-Ryan